Microsoft releases DirectX 12 Shader Model 6.9 with major Direct3D 12 upgrades

Microsoft is rolling out DirectX Shader Model 6.9 via the latest Agility SDK, introducing long vector support, expanded 16-bit float functionality, and stricter hardware requirements, while moving key DirectX ray tracing features out of preview.

Microsoft released DirectX Shader Model 6.9 alongside a broad set of new Direct3D 12 enhancements, marking the end of a preview period that began in 2025. The update ships with Agility SDK 1.619 and DirectX Shader Compiler (DXC) version 1.9.2602.16, while a separate Agility SDK 1.719-preview builds on this foundation with experimental capabilities aimed at early adopters. Shader Model 6.9 sits at the core of the Agility SDK 1.619 release and is positioned as a significant step forward in processing flexibility and performance for graphics developers.

A key addition in Shader Model 6.9 is ‘Long Vector’ support, which allows developers to load, store, and perform element-wise operations on HLSL vectors up to 1024 elements in length. The release also expands specialized HLSL functions, so IsNan, IsInf, and the newly added IsNorma now fully support 16-bit floats to improve numerical handling and precision for compact data types. The update tightens the hardware baseline by making previously optional capabilities, such as 16-bit and 64-bit shader operations, strictly required, signaling a push toward more capable and modern graphics hardware across the ecosystem.

Beyond the Shader Model itself, Microsoft is advancing DirectX ray tracing (DXR) 1.2 by promoting several features from preview to full release, including Opacity Micromaps (OMMs) and Shader Execution Reordering (SER). OMMs allow hardware to process complex alpha-tested geometry more efficiently by avoiding many costly shader invocations, a capability first highlighted in 2022 with NVIDIA’s Ada Lovelace architecture. SER gives applications the ability to dynamically sort rays for more optimized parallel execution, improving utilization on modern GPUs. Responding to developer feedback, Microsoft is also delivering targeted quality-of-life changes such as a Revised Resource View Creation API and new CPU Timeline Query Resolves that are designed to eliminate unnecessary GPU overhead. A comparison table illustrates how Shader Model 6.9 hardware support varies across the three major GPU vendors.

55

Impact Score

Artificial Intelligence speeds quantum encryption threat timeline

Research from Google and Oratomic suggests quantum computers capable of breaking core internet encryption may arrive sooner than expected. Artificial Intelligence played a key role in improving one of the new algorithms, raising fresh urgency around post-quantum security.

New methods aim to improve Large Language Model reasoning

A new study on arXiv outlines algorithmic techniques designed to strengthen Large Language Model reasoning and reduce hallucinations. The work reports better logical consistency and stronger performance on mathematical and coding benchmarks.

Nvidia acquisition of SchedMD raises Slurm neutrality concerns

Nvidia’s purchase of SchedMD has given it control of Slurm, an open-source scheduler that sits at the center of many supercomputing and large-model training systems. Researchers and engineers are watching for signs that support could tilt toward Nvidia hardware over AMD and Intel alternatives.

Mustafa Suleyman says Artificial Intelligence compute growth is still accelerating

Mustafa Suleyman argues that Artificial Intelligence development is being propelled by simultaneous advances in chips, memory, networking, and software efficiency rather than nearing a hard limit. He contends that rising compute capacity and falling deployment costs will push systems beyond chatbots toward more capable agents.

China and the US are leading different Artificial Intelligence races

The US leads in large language models and advanced chips, while China has built a major advantage in robotics and humanoid manufacturing. That balance is shifting as Chinese developers narrow the gap in model performance and both countries push to combine software and machines.

Contact Us

Got questions? Use the form to contact us.

Contact Form

Clicking next sends a verification code to your email. After verifying, you can enter your message.