European commission research and innovation department overview

The European Commission’s research and innovation department shapes European Union policy on science, innovation, and funding. Its work spans Horizon Europe, European Union Missions, start-up policy, research infrastructure, and the role of Artificial Intelligence in research.

PLUTO sharpens petroleum logistics planning

Defense Logistics Agency Energy is using the Petroleum Logistics Utilization Tool and Optimization platform to improve visibility across fuel logistics and support faster operational decisions. The system combines data, mapping, forecasting, and Artificial Intelligence-driven analysis to help planners respond to exercises, disruptions, and changing mission demands.

EU and Kenya launch digital dialogue

The European Union and Kenya have launched the EU-Kenya Digital Dialogue to deepen cooperation on digital policy and innovation. The new forum centers on telecommunications, Artificial Intelligence, and eGovernance within the wider EU-Kenya partnership.

Zenity launches runtime security for Microsoft Foundry

Zenity has made runtime security controls generally available for agents built on Microsoft Foundry through an expanded partnership with Microsoft. The offering is designed to deliver inline protection against runtime threats as enterprises move autonomous Artificial Intelligence agents into production.

HIVE launches Paraguay cloud cluster for Columbia University research

HIVE Digital Technologies has activated its BUZZ Artificial Intelligence Cloud platform in Asunción, Paraguay, with Columbia University researchers using the system for large language model training. The deployment is positioned as a proof of concept for scaling high-performance computing capacity in Paraguay.

Case for an anonymized Artificial Intelligence proxy

A proxy layer that anonymizes requests before they reach large language model providers is emerging as a possible foundation for privacy-focused Artificial Intelligence infrastructure. The approach aims to reduce data exposure while improving control, policy enforcement, and flexibility across providers.

Microsoft outlines next-gen DirectX ray tracing features

Microsoft has published a second DirectX Ray Tracing functional specification describing how its ray tracing pipeline is evolving. The update highlights clustered geometry, partitioned top-level acceleration structures, and GPU-driven acceleration structure operations aimed at improving efficiency in games.

Quantum machines launches open acceleration stack

Quantum Machines has introduced the Open Acceleration Stack to let users integrate any classical processor into a quantum control stack. The framework extends the company’s orchestration platform with low-latency links between its control hardware and accelerators from NVIDIA and AMD-class ecosystems.