SeaArt, a generative Artificial Intelligence technology company based in Tokyo, has rapidly grown its flagship product SeaArt AI into what it describes as the world’s most visited Artificial Intelligence content creation community. By the end of January 2026, SeaArt AI’s monthly active users (MAU) exceeded 30 million, with over 50 million registered users and an annual recurring revenue (ARR) approaching 50 million. SeaArt AI users spend over three times longer online than those on comparable platforms, underscoring the product’s emphasis on engagement and stickiness.
The company attributes this traction to a deliberate strategy of selling “emotion” rather than “efficiency,” in contrast to many Artificial Intelligence applications that center on productivity and model performance but face user churn. SeaArt AI focuses on emotional value and creative expression, reframing generative tools from “time-saving” utilities into “time-killing” entertainment products. The platform operates as a decentralized professional user-generated content community, housing over 2 million Artificial Intelligence generated creative assets that users pay for when they are visually appealing, entertaining, and aligned with personal taste. Professional creators encapsulate complex technical workflows into reusable templates, enabling mainstream users to produce high quality content without needing to understand underlying models.
SeaArt’s leadership team brings extensive global gaming and content industry experience, and has deliberately applied game operations know-how to build an Artificial Intelligence community that behaves more like an addictive online game than a conventional creative tool, particularly in terms of average session length. Building on this foundation, the company has launched SeaVerse, described as an all-modality creative consumption platform that provides an “end-to-end” Artificial Intelligence native loop, taking projects from generation to final output in a single workplace. SeaVerse is designed to extend the SeaArt PUGC ecosystem, powering a full consumption flywheel from creation to monetization. A veteran investor characterizes SeaArt’s edge as viewing itself not as an Artificial Intelligence company but as a content community business that understands human nature, with a long term vision to become a leading Artificial Intelligence interactive entertainment platform centered on aesthetics that resonate with users.
