Recent leaks have unveiled a significant shift in Sony´s strategy for the next generation of PlayStation hardware, as the company is reportedly developing both a traditional console and a handheld system powered by custom AMD APUs. According to information from Moore´s Law is Dead and further covered by Notebookcheck, the two platforms are currently codenamed Orion and Canis, respectively, signaling a deliberate move away from past naming conventions. The main PlayStation 6 console will be driven by the Orion APU, building on Sony´s traditional home gaming experience, while the Canis APU will anchor a dedicated handheld device that is set to play games from the PS4, PS5, and the upcoming PS6 lineup.
This new handheld device promises versatility, offering users the ability to run titles across three console generations with support for 1080p and 720p resolutions. Such backward compatibility positions the handheld not as a peripheral, but as a core member of the PlayStation ecosystem, addressing the needs of both on-the-go gamers and those interested in an affordable entry point. Furthermore, Sony´s recent implementation of power-saving features in the PlayStation 5, which dynamically adjust system performance to conserve energy, aligns with the handheld´s emphasis on efficiency and may hint at the technology underpinning these portable ambitions.
The decision to base both platforms on similar CPU and GPU architectures is expected to streamline development for game studios, potentially reducing costs and simplifying cross-platform releases. Sony’s dual-hardware approach could attract a broader spectrum of customers, especially those looking for portability or a more budget-friendly way to stay within the PlayStation family. Looking ahead, the astronomical codenames symbolize a new era for PlayStation as fans await further hardware details, specifications, and pricing information in the coming months.
