NVIDIA DLSS 4 Powers Frame Generation in DOOM: The Dark Ages and More

NVIDIA brings DLSS 4 with Multi Frame Generation to new and remastered titles, harnessing Artificial Intelligence for advanced visuals and smoother gameplay.

NVIDIA has announced that its latest Deep Learning Super Sampling (DLSS) 4 technology with Multi Frame Generation is now available in key new releases, including DOOM: The Dark Ages, The Elder Scrolls IV: Oblivion Remastered, and Empyreal. This rollout further extends the reach of RTX technologies, which already feature in over 700 games and applications, reinforcing NVIDIA´s position at the forefront of real-time graphics enhancements for PC gaming.

DLSS 4 leverages advanced Artificial Intelligence to enhance frame rates and visual fidelity, allowing supported games to deliver smoother, more immersive gameplay with high-quality ray-traced effects. DOOM: The Dark Ages, which has been eagerly awaited and is receiving universal acclaim from reviewers, launches with these enhancements today. Early Access is available to those with the Premium Edition or the GeForce RTX 50 Series bundle, while the global release is set for May 15th. The addition of DLSS 4 with Frame Generation and enhanced ray tracing ensures that players can experience elevated graphical performance on compatible hardware.

In addition to flagship releases, the tech is now accessible in the remastered version of The Elder Scrolls IV: Oblivion and the game Empyreal, broadening the adoption of these powerful tools across genres and titles. Another title, Deedlee Doo! Carkour!, has officially launched with support for both DLSS Frame Generation and Super Resolution, highlighting NVIDIA´s ongoing commitment to pushing the envelope on user experience for GeForce RTX users. Each week, more games integrate these advanced rendering technologies, establishing a new standard in PC gaming excellence.

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