gamescom 2025: NVIDIA DLSS 4 and ray tracing come to major upcoming games

With more than 175 games supporting NVIDIA DLSS 4, developers are using Artificial Intelligence-powered rendering and ray tracing to boost performance and visuals in Borderlands 4, Resident Evil Requiem and other high-profile releases.

NVIDIA used Gamescom 2025 to announce a broad wave of support for its DLSS 4 neural rendering suite and expanded ray tracing and path tracing in many high-profile releases. More than 175 games and applications now support NVIDIA DLSS 4, and new additions include Borderlands 4, Hell Is Us and Fate Trigger. Path tracing will appear in Resident Evil Requiem and Directive 8020, while ray tracing is landing in titles such as Phantom Blade Zero, PRAGMATA and CINDER CITY. The company also announced a GeForce RTX 50 Series bundle tied to Borderlands 4 and a set of updates to the NVIDIA app for RTX users.

Technically, DLSS 4 with Multi Frame Generation can synthesize up to three frames for each traditionally rendered frame, and NVIDIA claims performance uplifts of up to 8x versus conventional rendering. DLSS 4 releases will commonly include DLSS Super Resolution, Ray Reconstruction and NVIDIA Reflex support, aiming to pair visual fidelity with responsive gameplay. Several new titles will launch with combinations of these technologies: some debut with DLSS 4 plus path tracing, others with DLSS 4 and ray tracing, and Borderlands 4 and Fate Trigger will specifically ship with Multi Frame Generation. Many of these RTX-enhanced games will also appear on the GeForce NOW cloud platform.

The NVIDIA app is getting practical workflow additions: global DLSS overrides that let users enable DLSS Multi-Frame Generation or Super Resolution across many games at once; Project G-Assist optimizations that reduce model memory by about 40 percent while improving responsiveness; and the return of legacy 3D settings for classic titles. The beta of this update goes live Aug. 19 at 9 a.m. PT, with wider availability the following week.

NVIDIA also highlighted ecosystem efforts. NVIDIA ACE now powers voice-driven NPC interactions and appears in The Oversight Bureau, enabling local, low-latency speech interactions on RTX systems. RTX Remix´s open-source community continues to expand modding support and will gain a new particle system for 165 classic games, releasing in September. To mark Borderlands 4, qualifying RTX 50 Series purchases include the game and The Gilded Glory Pack DLC through Sept. 22. As Matt Wuebbling, vice president of global GeForce marketing, put it, ´DLSS 4 and path tracing are no longer cutting-edge graphical experiments — they´re the foundation of modern PC gaming titles.´

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